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By R.L. Stine

Trina O'Dell's dad used to have a ventriloquist act. That's why he has all those dummies in the attic. He calls it his Dummy Museum. There's a dummy with freckles. And one with a sneer just like Rocky. Trina and her brother, Dan, think the dummies are pretty cool. But now there are voices in the attic. And dummies keep showing up in the strangest places. No way those dummies could be alive...right?

Softcover novel, 144 pages.

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Ages 8 and up

By R.L. Stine

Jordan Blake and his sister, Nicole, are sick of the hot weather in Pasadena, California. Just once they'd like to have a real winter with real snow. And then it happens. The Blakes are taking a trip to Alaska! Mr. Blake has been asked to photograph a mysterious snow creature there. Poor Jordan and Nicole. They just wanted to see snow. But now they're being chased by a monstrous creature. A big furry-faced creature known as the Abominable Snowman!

Softcover novel, 144 pages.

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Ages 8 and up

By R.L. Stine

Hannah's neighborhood has gotten a little - weird. Ever since that new boy moved in next door. But when did he move in? Wasn't the house empty when Hannah went to sleep the night before? Why does it still look so deserted? Hannah can't get any answers from her new neighbor. He just keeps disappearing in the oddest ways. And he's so pale... Is Hannah being haunted by... ...the ghost next door?

Softcover novel, 144 pages.

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By R.L. Stine

Mitchell Moinian tried to do some homework. But he kept jumping up and going to his bedroom window to peer down at the car. A street light made the chrome bumpers sparkle and the sleek blue body glow. Mitchell couldn't resist. He had to sit in the car. Holding his breath, he crept down the stairs and out the front door. He stepped around to the driver's side of the car and grabbed the handle. ""Go ahead,"" a voice whispered. ""Climb in."" Mitchell had no idea how scary this ride was going to be.

Softcover novel, 144 pages.

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By R.L. Stine

You buy something called "Vampire in a Can." At first you think it's just a goofy vampire costume with a cape, plastic fangs, and a tattoo of teeth marks. But then you find a packet in the bottom of the can labeled: DANGER - KEEP AWAY! If you try to open the packet with your teeth, it rips in your mouth. Uh-oh. Looks like you've been transformed into a vampire--and you're really thirsty. If you decide not to open the packet, your dog sinks his teeth into it. Now your cute little poodle has become a ferocious vampire dog! Can you save your pooch before he bites off more than he can chew? The choice is yours in this scary Goosebumps adventure that's packed with over twenty super spooky endings!

Softcover choose-your-ending novel, 144 pages.

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Ages 8 and up

By R.L. Stine

A famous horror writer. That's what Zackie Beauchamp wants to be. He's writing a story about a giant blob monster. A pink, slimy creature who eats up an entire town! Then Zackie finds the typewriter. In a burned-down antiques store. He takes it home and starts typing. But there's something really odd about that typewriter. Something really dangerous. Because now every scary word Zackie writes is starting to come true.

Softcover novel, 144 pages.

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Ages 8 and up

By Soman Chainani

In the stunning conclusion to the New York Times bestselling School for Good and Evil trilogy, everything old is new again, as Sophie and Agatha fight the past as well as the present to find the perfect end to their fairy tale.

Former best friends Sophie and Agatha thought their ending was sealed when they went their separate ways, but their storybook is about to be rewritten—and this time theirs isn't the only one. With the girls apart, Evil has taken over and the forces of Good are in deathly peril. Will Agatha and Sophie be able to work together to save them? Will they find their way to being friends again? And will their new ending be the last Ever After they've been searching for?

Soman Chainani delivers action, adventure, laughter, romance, and more twists than ever before in this extraordinary end to his epic series.

Hardcover novel, 672 pages.

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Ages 7 and up

By Kristin Earhart, Illustrated by Serena Geddes

In this first book of a chapter book series inspired by Marguerite Henry’s Misty of Chincoteague, siblings Willa and Ben Dunlap begin their new life on Chincoteague Island. Ten-year-old Willa Dunlap and her eight-year-old brother Ben are new to Chincoteague Island, but it’s a homecoming for their mother, who grew up there. Willa and Ben’s parents are busy planning the opening of their bed and breakfast, which gives the kids free rein to explore the island. But with so many new people and places to get used to, will Chincoteague ever feel like home?

Softcover early novel, 128 pages.

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Ages 8 and up

By Ann M. Martin, Illustrated by Raina Telgemeier

Graphic novel from the bestselling author of SMILE, and based on the novel by Ann M. Martin

Witness Kristy’s eureka moment when she gets the idea for a “Baby-Sitters Club” and enlists her best friends, shy Mary Anne and artistic Claudia, in an exciting new venture. But the baby-sitting business isn’t the only thing absorbing their attention: Kristy is having a hard time accepting her stepdad-to-be, and the newest member of the gang, Stacey, seems to be hiding a secret.

Full-colour, softcover graphic novel, 192 pages.

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Ages 8 and up

By Mark Cheverton

A Gameknight999 adventure.

Herobrine is rallying all the monsters of Minecraft to one server in hopes of eliminating Gameknight999 and his friends once and for all. They destroy every village they find, threatening to continue until the User-that-is-not-a-user surrenders. Gameknight has just two things: the Oracle’s command to seek out the lost ocean monument and an impenetrable riddle: “Look to the lowliest and most insignificant of creatures, for that is where your salvation will lie.” Haunted by this seemingly useless clue, Gameknight searches for the mysterious underwater lair where the Book of Wisdom is hidden, which he is told holds the secret to the riddle and the key to defeating Herobrine. But at every turn lies a massive army of monsters. With no map to guide them, Gameknight and his friends will fight for their lives to reach the deep ocean destination, and a terrifying creature awaits them there. The Mystery of Herobrine series comes to an explosive conclusion on the shores of Minecraft, where one false move could spell the end for Gameknight999 and company!

Softcover novel, 272 pages.

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Our Price:   $19.00
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Ages 8 and up

By K. L. Armstrong and M.A. Marr

Thirteen-year-olds Matt, Laurie, and Fen have beaten near-impossible odds to assemble their fellow descendants of the Norse Gods and complete epic quests. Their biggest challenge lies ahead: battling the fierce monsters working to bring about the apocalypse. But when they learn that Matt must fight the Midgard Serpent alone and Fen and Laurie are pulled in other directions, the friends realize they can't take every step of this journey together. Matt, Laurie, and Fen will each have to fight their own battles to survive, to be true to themselves, and to one another - with nothing less than the fate of the world hanging in the balance.

Hardcover novel, 368 pages.

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Ages 8 and up

Disney Pixar’s Inside Out takes you to a place that everyone knows but no one has ever seen: inside the human mind! Inside Out: The Junior Novelization retells the whole exciting story and features eight pages of full-color scenes from the movie.

Softcover early novel, 128 pages.

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Ages 12 and up

By Jonathan Auxier

When orphaned Irish siblings Molly and Kip arrive to work as servants at a creepy, crumbling English manor house, they discover that the house and its inhabitants are not what they seem. Soon the siblings are confronted by a mysterious stranger and the secrets of the cursed house will change their lives forever. This much-anticipated follow up to Jonathan Auxier’s exceptional debut, Peter Nimble and His Fantastic Eyes, is a Victorian mystery in the tradition of Washington Irving and Edgar Allan Poe. The Night Gardener is a mesmerizing read and a classic in the making.

Paperback young-adult novel, 368 pages.

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Ages 8 and up

By Mark Cheverton

Gameknight999 loved Minecraft, but above all else, he loved to grief—to intentionally ruin the gaming experience for other users.

When one of his father’s inventions teleports him into the game, Gameknight is forced to live out a real-life adventure inside a digital world. What will happen if he’s killed? Will he respawn? Die in real life? Stuck in the game, Gameknight discovers Minecraft’s best-kept secret, something not even the game’s programmers realize: the creatures within the game are alive! He will have to stay one step ahead of the sharp claws of zombies and pointed fangs of spiders, but he’ll also have to learn to make friends and work as a team if he has any chance of surviving the Minecraft war his arrival has started.

Softcover novel, 208 pages.

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Ages 8 and up

By Mark Cheverton

Gameknight999, a real-life Minecraft user trapped inside the game he loves to play, and his friend Crafter has transported to a new server. Malacoda is the King of the Nether, a terrible ghast that wants to destroy all of Minecraft with his massive army of blazes, magma cubes, zombie pigmen, and wither skeletons. Knowing the lives of all those within Minecraft—as well as those in the physical world—are depending on them, Gameknight and Crafter will need to search the land to recruit an NPC army. But the battles Gameknight’s already fought have left him doubting his abilities, and he’ll need to dig deep to find his courage if he’s to have any shot at victory.

Softcover novel, 336 pages.

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Ages 8 and up

By Mark Cheverton

A Gameknight999 adventure.

Gameknight999 was sucked into the world of Minecraft when one of his father’s inventions went haywire. Trapped inside the game, the former griefer learned the error of his ways. He transformed into a heroic warrior and defeated powerful endermen, ghasts, and dragons to save the world of Minecraft and his NPC friends that live in it. Gameknight swore that he’d never go inside Minecraft again. But when his little sister, Monet113, accidentally enters the game herself, the User-that-is-not-a-user has no choice but to return to a digital world where very real danger lies around every corner. With the help of some old friends such as Crafter, Hunter, and Stitcher, as well as a few unexpected new ones, Gameknight will journey deep into a zombie village and face Xa-Tul, the powerful zombie king crafted by a shadowy figure with bright glowing eyes and a hatred for Gameknight999. To save his sister, Gameknight will have to learn a few new tricks if he has any chance of defeating this monstrous creature.

Softcover novel, 288 pages.

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Ages 8 and up

By Mark Cheverton

A Gameknight999 adventure.

Gameknight999’s true enemy has finally surfaced: Herobrine, an artificially intelligent virus that wants to escape Minecraft and destroy mankind with their own creation—the Internet. If he is able to escape the game and get online, Herobrine will infect millions of computer systems and turn machines and weapons on their masters, threatening all of humanity. After facing Herobrine in battle and nearly dying, Gameknight realizes he’s going to need much more help to defeat this seemingly invincible enemy. His NPC friends tell him of the ancient Oracle residing in the oldest jungle temple in Minecraft who knows the secret to defeating this terrible threat. The path to the temple is fraught with danger, with zombies, spiders, and creepers lying in wait behind every tree and bush. Gameknight will enlist the help of his friends on his quest, but will they reach the Oracle in time to stop Herobrine? Gameknight999 will be tested to his limits, and perhaps beyond, in this spine-tingling new adventure.

Softcover novel, 248 pages.

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Ages 9 and up

By Liz Pichon

Tom Gates: overachiever? We never thought we’d see the day!!
Tom’s latest goal is to earn a Star Pupil Badge. Marcus Mildrew has one, and Tom wants one so he can stay in the library at lunchtime and catch up on his comics. But it’s not going to be easy. To earn the badge, he’ll have to get his homework in on time . . . and as always, his life is full of distractions.
A new girl has moved in next door — a girl who hates him and keeps pulling faces. His grandparents are celebrating their 50th wedding anniversary and Uncle Kevin thinks it would be a great idea to get a family portrait taken. Tom doesn’t. And as usual, Delia is being very grumpy.
How will Tom ever get his hands on that Star Pupil Badge?

Softcover novel containing 240 pages.

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