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Our Price:   $16.95
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Ages 10 and up

For Grade 6 students. The ultimate workbook for developing and improving math skills. Complete MathSmart combines 3 popular math workbooks with additional practice materials into one volume. It provides plenty of interesting and systematic practice for developing and improving your math skills. Through Complete MathSmart, you not only understand the concept better and master the necessary skills, but you will also be able to apply them in solving math problems in real-life situations. Comes with answer section in the back.

271 Pages

Measures approximately 11" long x 8" wide.

$16.95
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Our Price:   $19.95
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Ages 6 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

$19.95
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Ages 11 and up

By John Mighton

A revolutionary way to learn math! John Mighton's math tutoring program, JUMP (Junior Undiscovered Math Prodigies), is causing a revolution in the way math is being taught in Canada. Schools, parents, and private tutors have embraced the JUMP method across Canada. JUMP tutors teach from manuals that are carefully developed to ensure the steps to every explanation are as clear and simple as possible. Now parents and caregivers can bring the JUMP program home. This workbook, which contains the same worksheets that the JUMP tutors use, is organized to match the current math curriculum for Grade 6. A glossary of math terms and selected answers are also included. With the help of JUMP at Home, your Grade 6 level child will soon be solving problems with confidence and enthusiasm.

Softcover, containing 360 pages.

$19.95
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Our Price:   $29.95
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Ages 8 and up

By Daniel Nayeri

Introducing an incredible storytelling package—a full-colour, 144-page book paired with a collection of 20 six-sided, beautifully illustrated storytelling cubes that make it easy for any imaginative child (and that is every child) to start creating wonderful stories. Roll the blocks, and you can make anything happen, to anyone, anyplace in this or any other world.

The book is a guide to the principles of creative storytelling. It covers the essential elements like conflict—that thing that no one likes in real life, but without which no story could ever start—characters, motivation, dialogue, theme, and, of course, the climax. As you turn the pages, you’ll be prompted to roll the story blocks. And that’s when the magic starts to happen.

The blocks are coded by colour, each loosely associated with a part of speech. A simple exercise about motivation, for example, asks the reader to roll the blocks and find one red block (person or animal) “who wanted nothing more in this world than to” one green block (action). Depending on the outcome, the reader might end up telling a tale of a cowboy who just wanted to dance or a mummy who wanted to race cars.

How to Tell a Story combines the surprising whimsy of Mad Libs with the compelling fun of storytelling cubes. Its exercises and games will have readers mastering the basics of storytelling while exercising their creative muscles. And who knows where that journey will end?

Includes 20 blocks.

Softcover activity book, 144 pages.

$29.95
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Our Price:   $13.95
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Ages 5 and up

The Force is strong with this series! Introducing a line of workbooks that marries the iconic popularity of Star Wars with the unique mix of editorial quality, fun presentation, and rigorous educational standards that Workman applied to the BRAIN QUEST Workbooks.

12 titles launch the series—three each for Pre-K through 2nd Grade (each sold separately)—and dig deep into core subjects, including numbers, ABCs, phonics, and reading readiness for younger grades, and math, reading, and writing for the older ones. The material, which aligns with national Common Core State Standards, is designed to reinforce essential concepts and lessons taught in schools. Any child, not just fans of Star Wars—but yes, those fans will be especially delighted (as will reluctant learners)—will love the “A” is for Anakin approach to phonics. Kids will practice learning numbers by counting and circling X-wing starfighters and clone troopers. Master place values by sorting groups of Wookiees. There are math problems—Yoda is holding 7 lightsabers. 5 of the lightsabers are blue. The rest are green. How many green lightsabers is he holding? And Language Arts—Circle the correct homophone in this sentence: Luke is a Jedi knight/night.

Featuring favorite characters like Luke Skywalker, Queen Amidala, Yoda, and Obi-Wan Kenobi, and other creatures, monsters, Jedi, and Sith, the workbooks are filled with thousands of original illustrations drawing from all six Star Wars movies and the expanded Star Wars universe.

Learn well, you will.

Paperback workbook containing 96 pages.

$13.95
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Our Price:   $20.95
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Ages 10 and up

By DK Publishing

A unique step-by-step visual guide from binary code to building games! Take your kids from browsing to building the web with the latest in DK's award-winning Help Your Kids series: Help Your Kids With Computer Coding. Computer programming is one of the fastest-growing industries and highest paid college degrees, and learning to code promotes a way of thinking helpful for every budding brain. This book begins by introducing the essential concepts of programming with simple instructions, and without specialized computer lingo. Fun projects throughout let kids start putting their computer skills into practice and build their own code using Scratch programming and Python, the two most popular languages. Also included are profiles on coding stars and insights in technology such as the Raspberry Pi minicomputer. In typical DK fashion, colorful graphics and step-by-step instructions assist readers in starting to think like their computers.

 

Softcover book, 224 pages.

$20.95
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Our Price:   $14.99
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Ages 3 and up

By Quinlan B Lee

Phonics comes to life with LEGO® DC Super Heroes Superman, Batman, Wonder Woman, and more! Learn to read with Superman, Batman, Wonder Woman, and all the other characters in the LEGO® DC Universe!

These books will readily appeal to a wide audience - from LEGO® fans to DC Super Hero fans! Beginning readers will enjoy LEGO® DC Universe's well-recognized heroes from movies, TV, comics, video games, and more.

This set includes ten books and two workbooks (focusing on short and long vowels), all held in a sturdy box with plastic handle.

$14.99
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Our Price:   $19.95
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Ages 10 and up

By John Mighton

A revolutionary way to learn math! John Mighton's math tutoring program, JUMP (Junior Undiscovered Math Prodigies), is causing a revolution in the way math is being taught in Canada. Schools, parents, and private tutors have embraced the JUMP method across Canada. JUMP tutors teach from manuals that are carefully developed to ensure the steps to every explanation are as clear and simple as possible. Now parents and caregivers can bring the JUMP program home. This workbook, which contains the same worksheets that the JUMP tutors use, is organized to match the current math curriculum for Grade 5. A glossary of math terms and selected answers are also included. With the help of JUMP at Home, your Grade 5 level child will soon be solving problems with confidence and enthusiasm.

Softcover, containing 256 pages

$19.95
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Our Price:   $14.95
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Ages 10 and up

By Patti Kelley Criswell

Help girls find the right words to fit more than 200 situations! With the advice in this latest addition to the Smart Girl's Guide series, girls will learn smart words to choose when stressed, shy, sad, or facing other awkward moments. Girls will find real-world ways to ask a teacher for help, stand up to a bully, or express sympathy for the loss of a loved one. Plus, the tools, tips, and techniques (plus actual words!) will help girls untangle their tongues and speak out with confidence and grace.

Softcover containing 120 pages.

$14.95
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Our Price:   $11.95
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Ages 7 and up

By Simon Tudhope, Illustrated by Sarah Horne

A pack of 50 quiz cards with over 500 questions whizzing players around the world and back. Skip from country to country and from earth to sky, with topics as diverse as capital cities and customs, flags and food, landmarks and landscapes, people, animals and transport. Includes multiple choice, true or false, odd one out and what am I? questions to keep the whole family on their toes. All the answers are given on five separate cards.

Includes 50 cards.

$11.95
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Our Price:   $24.95
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Ages 5 and up

Created with the help of native speakers, the Kids' French Kit from Magnetic Poetry features word tiles that are printed on 2 sides and stick both ways, with a French word on 1 side and its English translation on the other! This fun learning tool includes over 200 big, thick word magnets just right for little fingers!

Break the magnet sheets into separate tiles and stick them to your fridge, locker, cookie sheet or any metal surface. Arrange the words into phrases and sentences and watch a child's love of language emerge! This kit is a basic bilingual vocabulary builder, but it's fun for adults who want to learn, too!

Includes over 200 double-sided word magnets and a kid's guide to Magnetic Poetry.

Each magnet measures approximately 0.5" high.

$24.95
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Our Price:   $9.99
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Ages 4 and up

Help your child to learn the alphabet and recognise letter shapes and sounds with these entertaining flash cards. There are objects to name from A-Z, plus capital and little letters to match to each other. Also in the pack are 30 fun stickers to reward and motivate.

Includes 52 flash cards, and 30 stickers.

$9.99
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Our Price:   $19.95
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Ages 7 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

$19.95
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Our Price:   $19.95
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Ages 12 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

$19.95
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X
 
Our Price:   $19.95
Add To Cart
Ages 12 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

$19.95
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Our Price:   $8.95
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Ages 4 and up

This book focuses on helping children learn how to add numbers 1 and 2 to other numbers. This very basic mathematic skill cannot be acquired through repetition alone. By using this book, children will be able to understand, without difficulty, the concept of addition by repeatedly tracing and reciting numbers first and then gradually shifting to addition formulas that include the numbers 1 and 2.

Paperback workbook containing 80 pages.

$8.95
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Ages 6 and up

This workbook will help your child develop an understanding of multiplication up to 5x10. By using this book, your child will be able to understand the concept of multiplication by first reviewing numbers and addition, and then gradually shifting towards learning multiplication timetables.

Paperback workbook containing 80 pages.

$8.95
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Our Price:   $6.99
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Ages 8 and up

Complete ScienceSmart is a workbook series covering the essentials of elementary science. It provides Grades 1-8 students with succinct information and engaging activities to help them master the basic concepts of science and technology, relate science and technology to society and the environment, and develop the skills needed for scientific inquiry. The fun and manageable exercises and activities not only reinforce what children have learned at school but they also help stimulate children’s interest in learning science.

Paperback workbook containing 80 pages.

$6.99
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Ages 6 and up

This book will help your child connect cursive letters and write short words. Your child will learn advanced cursive writing in a step-by-step manner by reviewing each cursive letter, then practicing with short words, and gradually progressing to longer, more difficult words. Your child will become proficient in cursive writing naturally by practicing linking letters together again and again. Upon completing Words, your child will be writing full sentences in cursive with ease.

Paperback workbook containing 80 pages.

$8.95
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Ages 4 and up

This book will help your child become familiar with the alphabet and reading and writing simple words in preparation for kindergarten. The step-by-step exercises and fun activities will help your child enjoy preparing for his or her first official year of school.

Paperback workbook containing 64 pages.

$7.95
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