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Ages 12 and up

By Laura K. Lawless and Zoe Erotopoulos

If you have some knowledge of French and want to polish your skills, French Essentials For Dummies focuses on just the core concepts you need to communicate effectively. From conjugating verbs to understanding tenses, this easy-to-follow guide lets you skip the suffering and score high at exam time.

Softcover book, 192 pages.

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Ages 10 and up

By Camille McCue

Coding For Kids For Dummies breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool. In this his hands-on, friendly guide readers will get access to a leading coding tool that has been designed specifically for kids, showing them how to create the projects provided in the book as well as how to implement them into their own creative work.

Softcover book, 384 pages.

$29.99
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Ages 10 and up

By Jason Cordeiro

More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginners guide, you will quickly grasp how to play Minecraft in the three modes of game play: survival, creative, and hardcore. The easy-to-understand writing style walks you through every step of the way, from downloading the game to choosing a gaming platform to defending your creations against monsters and winning the game by defeating the Ender Dragon.

Softcover book, 160 pages.

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Ages 13 and up

By David Whale and Martin O’Hanlon

If you love playing Minecraft, but get frustrated by build times and want to add your own mods, this book was designed just for you. Working within the game itself, you'll develop Python programming skills that apply way beyond Minecraft as you learn to write programs, set up and run your own local Minecraft server, and interact with the game on PC, Mac, and Raspberry Pi. You'll learn how to use coordinates, how to recognize your player's position, how to create and delete blocks, and how to observe when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to electronic components so your Minecraft world can sense and control objects in the real world! Each lesson is backed by a video to make sure you understand the material, and the companion website gives you access to code files, reference tables, a bonus adventure, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the objects you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects.

Softcover book, 320 pages.

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Ages 12 and up

By DK Publishing

A unique step-by-step visual guide from binary code to building games! Take your kids from browsing to building the web with the latest in DK's award-winning Help Your Kids series: Help Your Kids With Computer Coding. Computer programming is one of the fastest-growing industries and highest paid college degrees, and learning to code promotes a way of thinking helpful for every budding brain. This book begins by introducing the essential concepts of programming with simple instructions, and without specialized computer lingo. Fun projects throughout let kids start putting their computer skills into practice and build their own code using Scratch programming and Python, the two most popular languages. Also included are profiles on coding stars and insights in technology such as the Raspberry Pi minicomputer. In typical DK fashion, colorful graphics and step-by-step instructions assist readers in starting to think like their computers.

Softcover book, 224 pages.

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Ages 10 and up

By Patti Kelley Criswell

Help girls find the right words to fit more than 200 situations! With the advice in this latest addition to the Smart Girl's Guide series, girls will learn smart words to choose when stressed, shy, sad, or facing other awkward moments. Girls will find real-world ways to ask a teacher for help, stand up to a bully, or express sympathy for the loss of a loved one. Plus, the tools, tips, and techniques (plus actual words!) will help girls untangle their tongues and speak out with confidence and grace.

Softcover containing 120 pages.

$13.50
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Ages 7 and up

By Simon Tudhope, Illustrated by Sarah Horne

A pack of 50 quiz cards with over 500 questions whizzing players around the world and back. Skip from country to country and from earth to sky, with topics as diverse as capital cities and customs, flags and food, landmarks and landscapes, people, animals and transport. Includes multiple choice, true or false, odd one out and what am I? questions to keep the whole family on their toes. All the answers are given on five separate cards.

Includes 50 cards.

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Ages 12 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

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Ages 12 and up

By John Mighton

John Mighton’s JUMP program is changing the way math is taught, and his powerful math workbooks give children the tools they need to master this crucial subject. The key is a step-by-step teaching method that isolates and describes concepts so clearly that anyone can understand them: students build on their successes, becoming proficient at solving problems with confidence and enthusiasm. Now, parents and caregivers can bring the JUMP program home. These workbooks follow the current student worksheets used by JUMP tutors and classroom teachers, including: an introduction for parents and caregivers that clearly explains the thinking behind the program and provides hours of activities, worksheets carefully designed to enable children to move from one success to the next, a glossary of math terms, and a selected answer key.

Softcover containing 256 pages.

$19.95
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Our Price:   $6.95
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Ages 7 and up

By completing this workbook, multiplying numbers 1 through 10 will become second nature for your child.

Kumon’s research has found that children learn more easily when they tackle one skill at a time. That’s why Kumon Focus Workbooks shine a spotlight on one challenging math topic per book and help children improve these essential skills and gain confidence in their abilities. Each workbook utilizes the Kumon Method—a step-by step, incremental approach that helps children learn at their own pace, and without anxiety. By rigorously practicing each skill, your child will be proficient in the math that is crucial for future learning.

Paperback containing 64 pages.

$6.95
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Ages 11 and up

For Grade 6 student. Based on the Ontario Curriculum! Ontario Provincial Testing Practice (English) is designed to familiarize children with the format of the Assessment of Reading and Writing at the end of each key learning stage. This paperback workbook contains 4 sections: Reading (main focus), Writing, Assessment of Reading and Writing, and Answers.

Contains 75 Pages.

Measures approximately 11" long x 8" wide.

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Ages 8 and up

Any questions? We’ve got the answers right here in a book that will take parents off the hook with their children: TIME For Kids BIG Book of Why answers the questions that kids commonly ask and adults can rarely answer. Why do we have eyebrows? What’s a black hole and what happens if you fall into one? What’s the fastest a human is capable of running? Why do wet fi ngers stick to metal in the freezer? Where is the deepest point on Earth? Divided by subject area—humans, animals, environment/nature, technology, and space—and written in an upbeat manner, each answer is accompanied by either a photo or an illustration to show the reasons why. Of course, TIME For Kids goes beyond answering the question by dipping into the science or history to further explain the answer in an easy-to-follow, straightforward manner. This is a must-have book to satisfy the most curious of kids and provides a great way to encourage interest and knowledge about a wide range of subjects, as well as to stimulate reading. Kids will be desperate to share what they’ve learned with their parents, teachers, and friends...and anyone else who will listen.

Hard cover including 192 pages.

$23.95
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Ages 13 and up

For Grade 9 students, the ultimate workbook for developing and improving math skills. Complete MathSmart combines 3 popular math workbooks with additional practice materials into one volume.

It provides plenty of interesting and systematic practice for developing and improving your math skills. Through Complete MathSmart, you not only understand the concept better and master the necessary skills, but you will also be able to apply them in solving math problems in real-life situations. Comes with answer section in the back.

Contains 232 Pages

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Ages 12 and up

For Grade 8 students. The ultimate workbook for developing and improving math skills. Complete MathSmart combines 3 popular math workbooks with additional practice materials into one volume. It provides plenty of interesting and systematic practice for developing and improving your math skills. Through Complete MathSmart, you not only understand the concept better and master the necessary skills, but you will also be able to apply them in solving math problems in real-life situations. Comes with answer section in the back.

232 Pages

Measures approximately 11" long x 8" wide.

$16.95
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Ages 10 and up

Grade 5 workbook, the ultimate workbook for developing and improving English skills. Concise explanations with examples are provided before practice to guide children along. The systematically designed activities cover the key areas of learning- reading comprehension, grammar, vocabulary, usage, and writing. Your child would find working through Complete EnglishSmart a fun and rewarding experience. Answer key in the back.

272 Pages

Measures approximately 11" long x 8" wide.

$16.95
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Ages 10 and up

Grade 6 Workbook, the ultimate workbook for developing and improving English skills. Concise explanations with examples are provided before practice to guide children along. The systematically designed activities cover the key areas of learning- reading comprehension, grammar, vocabulary, usage, and writing. Your child would find working through Complete EnglishSmart a fun and rewarding experience. Answer key in the back.

272 Pages

Measures approximately 11" long x 8" wide.

$16.95
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Ages 11 and up

By John Mighton

A revolutionary way to learn math! John Mighton's math tutoring program, JUMP (Junior Undiscovered Math Prodigies), is causing a revolution in the way math is being taught in Canada. Schools, parents, and private tutors have embraced the JUMP method across Canada. JUMP tutors teach from manuals that are carefully developed to ensure the steps to every explanation are as clear and simple as possible. Now parents and caregivers can bring the JUMP program home. This workbook, which contains the same worksheets that the JUMP tutors use, is organized to match the current math curriculum for Grade 6. A glossary of math terms and selected answers are also included. With the help of JUMP at Home, your Grade 6 level child will soon be solving problems with confidence and enthusiasm.

Softcover, containing 360 pages.

$19.95
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Ages 10 and up

For Grade 6 students. The ultimate workbook for developing and improving math skills. Complete MathSmart combines 3 popular math workbooks with additional practice materials into one volume. It provides plenty of interesting and systematic practice for developing and improving your math skills. Through Complete MathSmart, you not only understand the concept better and master the necessary skills, but you will also be able to apply them in solving math problems in real-life situations. Comes with answer section in the back.

271 Pages

Measures approximately 11" long x 8" wide.

$16.95
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Ages 11 and up

For Grade 7 students. The ultimate workbook for developing and improving math skills. Complete MathSmart combines 3 popular math workbooks with additional practice materials into one volume. It provides plenty of interesting and systematic practice for developing and improving your math skills. Through Complete MathSmart, you not only understand the concept better and master the necessary skills, but you will also be able to apply them in solving math problems in real-life situations. Comes with answer section in the back.

232 Pages

Measures approximately 11" long x 8" wide.

$16.95
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